Scary times continue (AKA I got Volun-told to do a release). As usual any errors blame Ral since he’s not supervising me doing these things. :)
We have a lots of bug fixes, some new SPA (courtesy of PheonixStorm), some new maps and speaking of maps….
Have a look here (https://github.com/MegaMek/megamek/issues/144) for a cool new feature
Nothing new for MegaMekLab.
MekHQ got a chunk of bugs addressed and some tweaks to the map.